What I'd read, if I were you.
Follow me for my #fridayreads: @austinkleon
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Publishers Weekly Top 10 Best of the Year
In her new collection, Story Prize finalist Maureen F. McHugh delves into the dark heart of contemporary life and life five minutes from now and how easy it is to mix up one with the other. Her stories are post-bird flu, in the middle of medical trials, wondering if our computers are smarter than us, wondering when our jobs are going to be outsourced overseas, wondering if we are who we say we are, and not sure what we’d do to survive the coming zombie plague.
Praise for Maureen F. McHugh:
“Gorgeously crafted stories.”—Nancy Pearl, NPR
“Hauntingly beautiful.”—Booklist
“Unpredictable and poetic work.”—The Plain Dealer
Maureen F. McHugh has lived in New York; Shijiazhuang, China; Ohio; Austin, Texas; and now lives in Los Angeles, California. She is the author of a Story Prize finalist collection, Mothers & Other Monsters, and four novels, including Tiptree Award-winner China Mountain Zhang and New York Times editor’s choice Nekropolis. McHugh has also worked on alternate reality games for Halo 2, The Watchmen, and Nine Inch Nails, among others.
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When Ishmael sets sail on the whaling ship Pequod one cold Christmas Day, he is clueless to the horrors that await him on the vast and merciless ocean. The ship’s strange captain, Ahab, is in the grip of an obsession to hunt down the famous white whale, Moby Dick, and will stop at nothing on his quest to annihilate his nemesis. Considered a failure during Melville’s lifetime but now hailed as a classic American novel, Ishmael’s story combines symbolism and philosophical debate with gripping adventure narrative in an uncanny and unforgettable fashion. An extract from Narrative of the Most Extraordinary and Distressing Shipwreck of the Whale-ship Essex by Owen Chase—which inspired Melville’s own story—is also included.
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One of our most innovative, popular thinkers takes on-in exhilarating style-one of our key questions: Where do good ideas come from?
With Where Good Ideas Come From, Steven Johnson pairs the insight of his bestselling Everything Bad Is Good for You and the dazzling erudition of The Ghost Map and The Invention of Air to address an urgent and universal question: What sparks the flash of brilliance? How does groundbreaking innovation happen? Answering in his infectious, culturally omnivorous style, using his fluency in fields from neurobiology to popular culture, Johnson provides the complete, exciting, and encouraging story of how we generate the ideas that push our careers, our lives, our society, and our culture forward.
Beginning with Charles Darwin’s first encounter with the teeming ecosystem of the coral reef and drawing connections to the intellectual hyperproductivity of modern megacities and to the instant success of YouTube, Johnson shows us that the question we need to ask is, What kind of environment fosters the development of good ideas? His answers are never less than revelatory, convincing, and inspiring as Johnson identifies the seven key principles to the genesis of such ideas, and traces them across time and disciplines.
Most exhilarating is Johnson’s conclusion that with today’s tools and environment, radical innovation is extraordinarily accessible to those who know how to cultivate it. Where Good Ideas Come From is essential reading for anyone who wants to know how to come up with tomorrow’s great ideas.
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One of Time magazine’s 100 all-time best English-language novels.
Only once in a great while does a writer come along who defies comparison—a writer so original he redefines the way we look at the world. Neal Stephenson is such a writer and Snow Crash is such a novel, weaving virtual reality, Sumerian myth, and just about everything in between with a cool, hip cybersensibility to bring us the gigathriller of the information age.
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**In reality, Hiro Protagonist delivers pizza for Uncle Enzo’s CosoNostra Pizza Inc., but in the Metaverse he’s a warrior prince. Plunging headlong into the enigma of a new computer virus that’s striking down hackers everywhere, he races along the neon-lit streets on a search-and-destroy mission for the shadowy virtual villain threatening to bring about infocalypse. **Snow Crash **is a mind-altering romp through a future America so bizarre, so outrageous…you’ll recognize it immediately.
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At Westish College, a small school on the shore of Lake Michigan, baseball star Henry Skrimshander seems destined for big league stardom. But when a routine throw goes disastrously off course, the fates of five people are upended.
Henry’s fight against self-doubt threatens to ruin his future. College president Guert Affenlight, a longtime bachelor, has fallen unexpectedly and helplessly in love. Owen Dunne, Henry’s gay roommate and teammate, becomes caught up in a dangerous affair. Mike Schwartz, the Harpooners’ team captain and Henry’s best friend, realizes he has guided Henry’s career at the expense of his own. And Pella Affenlight, Guert’s daughter, returns to Westish after escaping an ill-fated marriage, determined to start a new life.
As the season counts down to its climactic final game, these five are forced to confront their deepest hopes, anxieties, and secrets. In the process they forge new bonds, and help one another find their true paths. Written with boundless intelligence and filled with the tenderness of youth, *The Art of Fielding *is an expansive, warmhearted novel about ambition and its limits, about family and friendship and love, and about commitment—to oneself and to others.
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A short book full of little gems. Summary from Steinberg himself:
“This book is the fruit of tape-recorded conversations held in my country house in Springs, East Hampton, during the summer of 1974 and the autumn of 1977, with my friend Aldo Buzzi, who later made a careful selection of all the transcriptions and arranged them in four chapters.”
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Love this book. If you have $10 and any interest in cartooning, you should buy it.
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First published in 1967, this text is now more relevant than ever, as McLuhan’s foresights about the impact of new media is actualized at unprecedented speeds via the Internet. It portrays technologies as an extension of man, illustrating how our senses are massaged and our preceptions altered as these devices become integral parts of our lives.
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Ray Midge is waiting for his credit card bill to arrive. His wife, Norma, has run off with her ex-husband, taking Ray’s cards, shotgun and car. But from the receipts, Ray can track where they’ve gone. He takes off after them, as does an irritatingly tenacious bail bondsman, both following the romantic couple’s spending as far as Mexico. There Ray meets Dr Reo Symes, the seemingly down-on-his-luck and rather eccentric owner of a beaten up and broken down bus, who needs a ride to Belize. The further they drive, in a car held together by coat-hangers and excesses of oil, the wilder their journey gets. But they’re not going to give up easily.
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